AI Insights · Timothy · July 2024
Top 5 Slime Games on iOS in Poland for Q2 2024
Discover the performance trends of the top 5 slime games on iOS in Poland during Q2 2024, including downloads, revenue, and active users.
During Q2 2024, the top 5 slime games on iOS in Poland showcased varied performance trends across downloads, revenue, and active users. Here’s a closer look at how each app fared:
Super Slime - Black Hole Game from Supercent, Inc. saw fluctuating download numbers, peaking at around 3K in the week of April 22 and dropping to 816 by the end of June. Revenue was inconsistent, with a high of $28 at the start of April and tapering off to $0 towards the end of the quarter. Weekly active users started at 17K and saw a decline, ending the quarter at approximately 6.9K.
Dramaton LTD's Bruno - My Super Slime Pet experienced a steady revenue stream, fluctuating between $15 and $38. Downloads peaked at 575 in late April but decreased to 148 by the end of June. The app maintained a consistent weekly active user base, starting at 2.8K and ending at 3.6K.
Fluid Simulation by Pavel Dobryakov showed minimal revenue, with notable peaks at $24 in May. Downloads varied, peaking at 40 in late April and remaining steady around 20-30 towards the quarter's end. Weekly active users hovered around 70-90, showing slight fluctuations throughout the quarter.
Makeup Slime Game! Relaxation by Shanze Shafique had negligible revenue. Downloads were modest, peaking at 32 in late June. Weekly active users were minimal, with a small peak of 11 on two separate occasions.
World of Slime Simulator Games from Solid Apps INC showed sporadic revenue, peaking at $17 in late April. Downloads were minimal, peaking at 18 in mid-April and remaining low throughout the quarter. Active user data was mostly unavailable, with a brief appearance in early June.
For more detailed insights and trends, visit Sensor Tower.